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Sports and Virtual Reality

  • odeadaniel8
  • Mar 25, 2019
  • 2 min read

Updated: May 8, 2019

Over the years sports have become more popular to watch than ever, with that being said there seems to be a trend heading in the direction for VR within different sports. For the longest time radio was one of the biggest connections between sports and the fans for many years, especially baseball. Television has since added things like high definition, large flat screens, and the enhancements of color to name a few. Once businesses started noticing that VR could be the future of watching sports they invested in it, making companies like Fox Sports, ESPN, NBC, CBS, ABC, YouTubeTV, Hulu, and others letting you connect your phone or device and experiencing the game through VR.

The projected VR revenue for 2018 is upwards of $9.1 billion.




Challenges with VR

One of the main challenges for VR and sports is to create different ways it can be enjoyed while watching. Because television is always adding different camera angles such as sky cams, sideline cams, and even minicams it makes it tough for the VR companies to come up with other cameras or views of the game. One of the ways that teams are doing this is by having court side cameras in the NBA. This allows fans to sit at home and watch the game from the comfort of their house, while still being able to see the players up close with the help of cameras that sit right along the court. Unfortunately you still have to pay around $200 to watch the game from those 'court side' seats, making it not that available for most customers who would rather go to the game for that price.


What we can expect

The possibilities are truly endless when it comes to using this technology for sports, with the help of VR you can transport yourself and sit on the sidelines during one of the biggest games of the year, without having to pay that hefty price or worry about a player coming at you and knocking you down. VR is really all about the fan experience, making things that could've never happened 5 years ago. The future of VR and sports is almost inevitable, with each team, league, network, and arena trying to get their hands on the technology to help make the fan experience once in a lifetime.

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